Session General Purpose Session 01

A good, general purpose session that works on a mix of skills & gives plenty of game time

Warm up

20 mins
3+
E
A simple drill that gets people taking on a straight up mark and provides lots of repetitions in a short period of time

A handler, A, starts with the disc, marked by C. Another offensive player, B, starts 3-8m downfield of A.

2+
E
Being able to throw into space for a receiver to run onto is critical for many drills in ultimate; this is the most simple drill to get started

A handler, A, starts with the disc and is stood at the front of a stack.  A cutter, B, stands 2-10m away, in a stack parallel to the sideline.

A themed game that provides lots of chances to practice receiving the pull.

Play with the following rules:

  1. Each team only gets one chance to score; if both teams turnover then the point ends without either team scoring
  2. One team plays defence for 5 consecutive pulls, regardless of which team scores the point, or if neither team scores

The following rules are optional:

  1. Have your defensive team pull to your offensive line every time you play, rather than worrying about giving everyone an equal number of chances
  2. Increase the pressure on your offensive line by letting each points scored by the D line be worth 2pts (or 3pts, 4pts, 5pts etc)
  3. Feel free to change the number of pulls according to the time available

3+
E
This is ideal for practicing throwing continuation after breaking the mark

A handler, A, starts with the disc on the sideline, marked by D1. A cutter, B, starts 5-15m downfield and 5-10m infield from B.

Game time!

Play a game; you can split into small groups (4-on-4, 5-on-5, etc) if you have a lot of players, or prefer increased pitch time over playing on a full field