Inverse Give and Go by Brummie


Breaking the markGive and GoHandler Resets
Steps & Diagrams
Tips & What next?

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A handler, A, starts with the disc around 10m in from a sideline. A defender, D1, applies a straight up mark. A cutter, B, starts in a central position. B is guarded by D2, who starts behind B. A continuation cutter, C, stands 10m further downfield from B.


A > D1 > B > D2 > C

Step 1

Image of Inverse Give and Go


  • Brummie says:

    To make this drill more realistic, have A catch the disc heading to the break side to initiate the play.

    The actual mark is irrelevant here, so try switching the forces. The key thing here is that the thrower runs away from the catcher, rather than towards them as in Give and Go

    For detailed instructions, see Give and Go

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