Hasami Deeps 5-on-5 by Moe Sameshima

Get used to more complex downfield switching in Hasami by introducing all four deeps
Setup:
A thrower, A, stands 10m from the sideline marked by D1, who can apply any mark. Four cutters, B, C, E and F stand 10m deep from A, and approximately 8m apart, spread across the width of the field. Four defenders, D2 and D3, “sandwich” the cutters, with D2 and D3 stood between the cutters and the disc, facing D4 and D5. D4 and D5 stand deep of both cutters, facing the disc.
Rotation:
Run several cuts - 10 or 15 seconds - then stop. Allow offensive and defensive players to switch positions. Make sure to practice playing as the “back” and the “front” positions in Hasami and on both sides.
Step 1

- Firstly, the offensive cutters come together to decide who is going to cut where; the defence should not know what is about to happen! Then, check the disc in and B, C, E and F cut. The defence must react to the cuts.
- Initially, only 1 cut is allowed. Once the defence are comfortable with the concept, allow a 2nd cut. Then, a 3rd. Once they are comfortable with the communication and movement required, step up to play Hasami 7-on-7
- Note that for this drill, the disc is never thrown. The objective of the drill is to practice how the defenders position themselves when the cutters move; the objective is to “surround” the offence. Hasami is specifically used to prevent the deep throws, so you should not allow any offensive player deep of you.
- Refer to the Hasami theory page for details.
Pre-Requisite Drills:
Tips:
Moe Sameshima says:
The focus of this drill is to teach the defensive switching required. Therefore, the offence should start by making slower cuts than you would do in a game. Speed up as the defence gets more comfortable
Hasami deeps should always be facing each other, and get your head up early to look for new options whenever a cutter changes direction.
Communication is vital! Be decisive about who is doing what
It is not necessary to actually throw the disc; the thrower and marker are just there to provide the cutters with a realistic cue as to where they might cut to.